51 of 561 catalog entries

Games & simulations — built on Jev

Games are a natural fit for typed decisions — the answer space is usually a small enum or a score, and latency is visible to the player. Projects here use Jev to drive NPC behavior, branch simulations, or generate study material on the fly.

Several entries are playable in the browser, which makes this a good category for a first hands-on look at the API.

GitHub277

typesafe-mario

A TypeSafe/Jev agent that plays Super Mario Bros. from structured emulator state.

github.comOpen
GitHub71

jev-drone

Camera-only autonomous drone in MuJoCo with a small judgment model (TypeSafe Jev) in the loop at 2.5Hz.

github.comOpen
GitHub18

typesafe-snake

Snake auto-played by TypeSafe's Jev model: one System One choice per tick, legal moves and facts generated in code.

github.comOpen
GitHub15

tsai-sc

TypeSafe Jev controls original StarCraft shareware through keyboard and mouse with recorded action probabilities.

github.comOpen
GitHub10

Jev Driving Lab

Interactive experiments from support routing to a 3D driving simulation: structured sensor state in, typed steer, brake, and overtake decisions out.

github.comOpen
GitHub10

mario-jev

Python prototype that plays NES Super Mario Bros. from structured RAM observations, with Jev answering focused movement and jump questions.

github.comOpen
GitHub7

jev-reflex-autonomy-lab

Multi-drone autonomy lab demonstrating TypeSafe Jev reflex decisions with optional System 2 strategy guidance.

github.comOpen
GitHub5

heist-one

Observable browser stealth game: Jev makes typed guard judgments while deterministic code owns the world.

github.comOpen
GitHub5

OneVOneJev

1v1 Jev quickscope arena — Three.js + TypeSafe System One.

github.comOpen
GitHub3

jev-doom-agent

A browser-native Doom agent experiment with structured spatial state, composable AI controls, live decision telemetry, and a Chocolate Doom WebAssembly runtime.

github.comOpen
GitHub3

jev-tetris (trungdq88)

Jev play Tetris in real-time against other AI models.

github.comOpen
GitHub2

jev-askable-arm

Zero-shot English goals on a sim Franka. Jev chains hardcoded primitives.

github.comOpen
GitHub2

jev2048 (erhanmeydan)

TypeSafe'in Jev karar modeli gerçek bir online 2048 sitesinde oynuyor — hamle başına tek API çağrısı, tek anahtar.

github.comOpen
GitHub1

hundred

100 AI NPCs live in a tiny town. Jev chooses the next action; the world writes the story.

github.comOpen
GitHub1

jev-gomoku (XieChengYuan)

弈瞬:双 Jev 五子棋九宫格输入实验台,逐手查看模型决策,支持真实对局回放与实时对战。

github.comOpen
GitHub1

jev2048

Let Jev (TypeSafeAI) solve 2048.

github.comOpen
GitHub1

rubikjev

Challenge the Jev's intelligence in Rubik Cube puzzles.

github.comOpen
GitHub1

tsai-civ2

TypeSafe Jev plays original Civilization II in a browser, with live action probabilities. Experimental full-game harness.

github.comOpen
GitHub

Agent-JEV-Tetris

Using the new model JEV to play the game tetris.

github.comOpen
GitHub

beatjev

Browser game: try to beat Jev at spotting a spam message.

github.comOpen
GitHub

casse-brique-typesafe

A Next.js brick breaker whose paddle is controlled in real time by TypeSafe AI's Jev model. Built with Claude Code.

github.comOpen
External

chess-jev

3D chess where Jev plays both sides, or you jump in.

chess-jev.loomens.comOpen
GitHub

cyber-breach-jev

Cyber-Breach: The Jev Protocol - A tactical cyberpunk arena combat game powered by TypeSafe AI Jev System One decision model.

github.comOpen
External

Game Plan

Small game that tests how Jev handles unknown input.

game-plan.adriaansendennis.workers.devOpen
External

Hollow Creek

Village NPCs that judge you each tick, deciding what to do and how they feel, instead of chatting.

hollow-creek-sigma.vercel.appOpen
External

Jev Arcade

Krunker-style 1v1 FPS where Jev decides move, aim, ADS, fire, and jump at about 9 Hz.

jev-arcade.vercel.appOpen
External

Jev board games

Playable board games driven by Jev decisions.

jevboardgames.everpaper.appOpen
External

Jev Pac-Man

The maze as JSON; Jev picks the turn at each junction in real time.

jev-pacman.ephraimduncan.comOpen
External

Jev Tetris

Jev picks rotation and column from holes, stack height, and bumpiness.

jev-omega.vercel.appOpen
GitHub

jev-bfs

Wikipedia link races with direct Jev ranking and a live terminal display.

github.comOpen
GitHub

jev-games

Visual Jev lab for multiple games and emulator platforms.

github.comOpen
GitHub

jev-gomoku

MoonBit client for Jev plus a Jev-vs-Jev gomoku match, with timing logs.

github.comOpen
GitHub

jev-play-ping-pong

Jev plays browser table tennis in real time: structured telemetry, typed decisions, ordinary Chrome inputs, and auditable evidence.

github.comOpen
GitHub

jev-snake

An experimental Snake environment where the game engine owns deterministic rules and TypeSafe AI's Jev makes the movement decision from structured state on every tick.

github.comOpen
GitHub

jev-t-rex-runner

Chrome dino game played by Typesafe AI Jev model.

github.comOpen
GitHub

jev-tetris

A visual TypeSafe demo where Jev chooses verified Tetris placements.

github.comOpen
GitHub

jev.mods

Minecraft mod where Jev tries to finish the game from scratch without a scripted route.

github.comOpen
GitHub

last-exit

A cyberpunk border encounter powered by TypeSafe Jev. Bluff the guard. Inspect the receipts.

github.comOpen
GitHub

pdoom-protocol

USER + JEV: P(DOOM) PROTOCOL — co-op platform shooter where TypeSafe Jev plays alongside you.

github.comOpen
GitHub

pong-jev

TypeSafe's Jev plays Atari Pong. One typed Choice question per frame, no coordinates sent to the model.

github.comOpen
GitHub

ps2-ai-agent

Autonomous PlayStation 2 AI Agent with real-time visual telemetry HUD powered by TypeSafe Jev System One.

github.comOpen
GitHub

river-oaks

NPCs of River Oaks Houston, Texas using Jev to power NPCs.

github.comOpen
GitHub

river-run-typesafe

River shooter game in Python, inspired by Atari's River Raid, played by a TypeSafe AI pilot.

github.comOpen
GitHub

roverlab

A 3D planetary rover sandbox for experimenting with autonomous decisions using TypeSafe AI.

github.comOpen
GitHub

shady-town

Shady Town: social-deduction party game for the living room TV, moderated by TypeSafe Jev.

github.comOpen
GitHub

siege

SIEGE: 200 people vs one agent. A typed action gate (TypeSafe System One) that learns from every breach, evaluated by W&B Weave, hardened by a defender loop. Built at CoreWeave Hacks: Agent Loops 2026.

github.comOpen
GitHub

snake-jev

Snake controlled by parallel Jev assessments, with one API call per game tick.

github.comOpen
GitHub

terrarium

A sandbox where a TypeSafe System One model presses the controls of a small creature. Code runs the world.

github.comOpen
GitHub

typesafe-3d-chess

3D chess powered by TypeSafe AI (Jev). AI vs AI by default, or play either side. Multiple difficulty levels.

github.comOpen
GitHub

typesafe-chess

Chess where both players are TypeSafe's Jev model: every move is a typed Choice decision.

github.comOpen
GitHub

typesafe-minecraft-demo

A Minecraft Java player controlled by TypeSafe AI, with live decisions, Canadian flag building, and a side-by-side dashboard.

github.comOpen

Jev patterns that pair with games and simulations using Jev

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